Monthly Archives: November 2011
Quick and simple example of a RPG style health bar. You know the type – max health goes up but the health bar always stays the same length. For this example the health bar will follow a box that has the platform behaviour.
See the example in action HERE
Download the Construct 2 CAPX HERE
If you like the example please leave a comment or rating it only takes a few seconds.
**EDIT – Seems the textboxes that allow you to change the values in the example are broken, they do work when previewing from Construct 2 though.
I’m back! Well at least I think I am. Anyway here is something of a first. A Construct 2 tutorial.
So here’s an example of water in a platform game. Water is handled differently in most platformers this example is just one way you could add water into your game. Example is commented so should be easy to understand to any new to Construct/Construct 2.
This being a Construct 2 tutorial you can play the example in your HTML5 browser HERE
SHIFT – Jump (when on platform and watertop)
LEFT ARROW – Move Left
RIGHT ARROW – Move Right
UP ARROW – Move Up (only in water)
You can download the Construct 2 CAPX HERE.
That’s it for now hopefully I can get back into the swing of making some new tutorials. I think I’m going to focus on Construct 2 tutorials from now on.